﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CPPEI.Coolzon.UI
{
    /// <summary>
    /// 资源缓存模式
    /// </summary>
    public enum ResourceCacheMode
    {
        /// <summary>
        /// 不缓存
        /// </summary>
        NoCache,

        /// <summary>
        /// 关联的场景被缓存
        /// </summary>
        Relative,

        /// <summary>
        /// 全部缓存
        /// </summary>
        All,
    }
}
